A survey of early computer graphics display hardware, including vector displays, delay-line character displays, bit-mapped framebuffers, and sprites.
0:00 Personal Computer Graphics of the 60s and 70s
3:31 The PDP-1, Vector Graphics, and Spacewar
6:48 The CDC 6600 Console
11:09 Raster Graphics
11:46 The IBM 2260 Raster Character Terminal: acoustic delay line storage
15:01 The DEC VT05 Character Terminal: shift register storage
19:13 The TV Typewriter (Don Lancaster)
22:03 The COSMAC ELF, VIP, and PIXIE controller: Framebuffers
30:29 The RCA Studio II
31:13 The TRS-80: characters and simple graphics
33:11 The Commodore PET: PETSCII graphics
34:27 The Apple II: Text, Lores, and Hires color graphics
36:17 The TI 99/4: Sprites and the TMS9918
43:47 The Atari 400/800: Display Lists, Playfield, and Player-Missile Graphics
49:38 Where Are They Now?